TURN THE STONES

The Four Seals · Rune prototype v0.22

Turn the three stone rings. Bring every rune onto a spoke, then match the runes carved into all four outer seals.

Inner
Middle
Outer

Forked rune = tree. Enclosed rune = diamond. Each seal shows the exact quantities required, in any order along its spoke. Runes stay upright as the rings turn.

Music and effects begin with your first move. Switch either off below.

Open the earlier channel prototype
Willow

Keeper’s Method

“Yes, there is a method. Try to contain your surprise.”

  1. Align the rings first. Use single turns until every rune sits on a spoke. Once aligned, turn a ring two clicks at a time to keep its runes on the spokes.
  2. Notice what is absent. If a seal shows no diamond, it requires zero diamonds. Nothing is often the strongest clue.
  3. Begin with the rarest requirement. Find the seal with the most restrictive quantities, then identify which ring positions could possibly make them.
  4. Read the whole mechanism. Don’t solve seals one by one. Every turn affects the circle, and two glowing seals can still be a false harmony.